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InUX CollectivebyMelissa SchmitzMeasuring simulator sickness in VR: a guide for UX researchersUnderstand and mitigate the impact of simulator sickness on your VR users.Mar 2, 20233Mar 2, 20233
InMaking a New RealitybyMaking a New RealityToolkit Provides Resources for Inclusive Emerging MediaDownload for free or buy a print copy hereSep 7, 2020Sep 7, 2020
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InPrototyprbySaara Kamppari-MillerVR Paper PrototypingAfter you sketch a VR concept, how do you take the next step to mock up a quick, low-fidelity prototype?Apr 13, 20178Apr 13, 20178